ARPG Seasons
Beginner

A Beginner's Guide to Hack-and-Slash ARPGs

New to hack-and-slash ARPGs? This beginner guide covers the genre's core loop, builds and items, and how to step into seasonal play.

Written by: ARPG Seasons Editorial TeamPublished Last reviewed

The editorial team that tracks the season, league, and ladder schedules of major action RPGs (ARPGs) such as Diablo, Path of Exile, and Last Epoch. We combine an automated pipeline that collects publishers' official announcements, patch notes, and RSS feeds with human review to cross-check each schedule against official sources and correct any errors.

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A hack-and-slash ARPG is an action RPG genre where you defeat large numbers of monsters, collect gear, and steadily grow your character to take on harder content. The Diablo series popularized the genre, and titles like Path of Exile, Last Epoch, and Grim Dawn each evolved it in their own direction. This guide covers the basic concepts a newcomer should know, plus how to step into the seasonal play that this site tracks.

The Core Gameplay Loop

The fun of an ARPG comes from a simple but addictive loop: defeat monsters to earn experience and items, strengthen your character with better gear, take that stronger character into harder zones and bosses, and earn even better rewards there. The better designed this 'farming loop' is, the more often you find yourself saying 'just one more run.'

Most ARPGs split into a main-story leveling phase and an endgame phase you repeat indefinitely after reaching max level. Newcomers should first follow the main story to get comfortable with the controls and systems, then grind endgame content (rifts, maps, abysses, etc.) to push their gear once they hit max level.

Builds and Items — The Two Pillars of a Character

A 'build' is the blueprint of your character, combining skills, passives, and gear. Even within the same class, which skill you focus on and which stats you grow can create completely different playstyles. Rather than trying to craft a perfect build from scratch, beginners should follow a community-proven 'starter build' first, then gradually add their own variations.

Items are the material that completes a build. The modifiers (affixes) on weapons and armor determine your stats, and gear with special effects — set items, unique items — often becomes the heart of a build. The depth of an ARPG ultimately comes from exploring which items to collect to complete which build. You can find detailed terminology in the glossary.

Which Game Should You Start With — Comparing the Big Titles

There are several major hack-and-slash ARPGs, so at first it is hard to know which to pick. Each aims at something different and none is universally 'the right answer,' but comparing them on a few criteria — 'barrier to entry,' 'the rough length of one cycle,' and 'platform' — makes it easier to narrow down your first game.

The table below outlines major ARPGs from a beginner's perspective. The entry difficulty is a relative expression reflecting general community reputation, and the cycle and platform are approximate, so it is safest to check each game's detail page and official announcements for exact values. For reference, the median recurring cycles ARPG Seasons has actually tracked are about 84 days for Diablo IV (14 seasons), about 98 days for PoE (41 leagues), and about 178 days for Last Epoch (5 cycles) — a wide spread across games (many end dates are algorithmic estimates, so read these as approximate medians). The shorter a game's cycle, the more often you meet a new season.

An overview comparison of major hack-and-slash ARPGs by entry difficulty, recurring cycle, and platform. Difficulty is a relative expression based on general reputation; cycle and platform are approximate.
GameEntry difficulty (relative)Recurring cycle (approx.)Platform (approx.)
Diablo IVLow — intuitiveAbout 3 months (season)PC & console
Last EpochMedium — friendly onboardingVaries (cycle)PC-focused
Path of ExileHigh — vast systemsAbout 3–4 months (league)PC & console
Diablo II: ResurrectedMedium — classicAbout 6 months (ladder)PC & console

How to Step Into Seasonal Play

Most modern ARPGs run on seasons (or leagues, or cycles). When a season starts, everyone begins with a fresh character, so the best entry point for a beginner is 'right after a new season launches.' The economy is reset, and since the whole community is progressing at the same pace, information is easy to find. Early in a season, starter-build guides are refreshed and answers to questions come back quickly, so you spend less time lost on your own.

So with a little preparation before launch, you can start your first season far more smoothly. The checklist below gathers the prep items worth ticking off one by one before you log in.

A preparation checklist worth going through before you start your first hack-and-slash ARPG season.
Prep itemWhat to check
Pick a game and classSettle on one game you want to play and your first class.
Save a starter buildChoose one community-proven early-game build guide.
Check the next season dateConfirm the next season/league start date for your chosen game.
Set aside early playtimeRoughly plan the time you can focus during the season's first days.
Preview the core systemsSkim the basic controls for skills, inventory, and items.

If you are new, 'just joining the next season' is a faster growth path than a perfect plan. Tick off the checklist above, log in on the start date, and you will pick up the rest as you play. Find your game's next season start date on its detail page, and any unfamiliar terms in the glossary.

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This guide was last reviewed on: · ARPG Seasons Editorial Team